- Home /
3th Person Character Facing wrong direction
Hi,
I've imported a model from Blender into unity. I've added the Character Controller and a movement script. I've made the Main Camera follow the model with the SmoothFollow script.
It works fine, except...
My model's front seems to be the back when I play the game. Turning the camera or the model around doesn't help.
Any solutions?
Answer by spinaljack · Jul 31, 2010 at 09:46 PM
Put the model in an empty game object with the model facing the empty object's forward (red arrow is to the right) direction. Put all your movement scripts on the empty game object.
Your answer
Follow this Question
Related Questions
How to get an object's direction relative to the camera? 3 Answers
Model is facing the wrong way 1 Answer
Third Person Shooter - Leaning a human model forward & backward together with the gun 0 Answers
Angle between two objects' facing direction 2 Answers
How to snap a model to the direction being moved in, without also rotating the character controller 3 Answers