- Home /
Loading Scree
Hi boys... I have a scene really heavy and it takes a lot of time to load. Not for iPhone, not for Android, just for desktop :) So, I'd like to have a loading screen, with something that turns or, if it's possible, even a progress bar. How can I do this ?
Asynchronous loading (being able to do other stuff like a progress bar while loading) is a Pro only feature. So if you do not have Pro, you will only be able to display a static image.
Answer by adriana · Jan 28, 2012 at 06:50 PM
No, it's not streaming, it's simply a desktop game with some scenes.
Just a question: I'm tring to use Asynchronous loading like rabbitfang suggested, but is there a way to just load but NOT yet open a scene ?
Explaining: if I use
load = Application.LoadLevelAsync("MainMenu");
when it has finished to load, it automatically open MainMenu. Is there a way to load and maintaining it ready and call the new scene another time ?
Not really, but you can try to have it hide at Awake then show it when you want it to be displayed.
Your answer
Follow this Question
Related Questions
How to load next level? 2 Answers
Save and load an inventory 0 Answers
Is there a way to load a WebGL build in segments? 0 Answers
Why is first time level load much slower? (iPhone) 2 Answers
How does one Implement a Loading screen? 2 Answers