Question by
layola · Oct 21, 2015 at 05:55 AM ·
editorsceneassetbundlebuildpipelineexclude
can I exclude editor script when build scene assetsbundle?
can I exclude editor script when build scene assetsbundle?
current when I use BuildPipelline.BuildStreamSceneAssetsBundle (API), it's include some Editor script
which depend on that .
is there any way to exclude editor script when build scene assetsbundle
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