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Can we add Menu Items in the GameObject menu that doesn't display in the context menu of the hierarchy window ?
I want to create my own Menu Item that behaves like the "Create Empty Child" unity default method.
this method displays in the GameObject menu like this :
but doesn't displays in the context menu (with the right click) in the hierarchy window :
I found no method that behave like this in the menu item documentation, is this even possible for users do to something like that ? thanks in advance for your answers.
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