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Question by Northrop · May 29, 2015 at 05:47 AM · guinetworkturn-based

Arrow Indicates "Your Turn" in a 4 players game


I have a matching card game, over a network for four players.

I need an arrow to indicate "Your Turn" to players.

I was thinking about placing a grey four armed arrow at the center (players sat around a table) and colored the one that point towards the direction of the player who goes next. Something like this (but made of 4 different ones)!

alt text

It will be grey and will light up and get red when pointing towards correct player. The problem is that I don't know how to approach the problem. - as GUI? - as an object in the scene, seen over the network? - any ideas where to stat from, with a "your turn" logic perhaps?

thanks very much

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avatar image siaran · May 30, 2015 at 01:21 PM 0
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Well, start with making something that keeps track of whose turn it is over the network.

I'd start with something really simple, maybe just a label that just says "It is 's turn", where can be a name set for a player or just player 1, player 2, etc.

Once you have something like that working, expanding it to color the correct arrow should not be too difficult.

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