Unity Mac Build Failed with errors
I have no idea what the deal is, but I am able to preview the game, but at build time, all I get is this:
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0020e] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:181 at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:88 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
I am big noob, so i have NO IDEA what this means.
Answer by jasteinerman · May 11, 2018 at 03:51 PM
I'm seeing the same thing. Did you build your app on a Windows machine, and now trying to build it for iOS on a Mac? That may be the cause; i have yet to figure out a solution.
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