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Question by BillehBawb · Sep 13, 2017 at 11:39 PM · animationunity 5animator

How to allow movement while in animation

I previously asked this here

https://stackoverflow.com/questions/46147373/how-to-allow-movement-while-in-animation-unity

So I am not going to go too in depth here. For information about my issue please look there.

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avatar image hexagonius · Sep 14, 2017 at 03:26 AM 0
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If you use root motion the character is driven by the animator. If the animation doesn't move, the character doesn't too. You'd either not use root motion, toggle it for the empty state, or toggle the whole animator on and off for the empty state.

avatar image BillehBawb hexagonius · Sep 14, 2017 at 08:55 PM 0
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@hexagonius If I uncheck root motion then I still cannot move at all.

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Answer by tormentoarmagedoom · Sep 15, 2017 at 10:54 AM

Hello @BillehBawb !

I recommend you to make a empty Gameobject containing the playerGameObject as child of the Empty GameObject. Make the animation for the player (the child) and allow the movement for the Parent GameObject.

If help, upvote and mark the answer !

If don't, give more info using @tormentoarmagedoom

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