My blender model imported as a prefab?
I imported my model, which is a bridge, into Unity and when I imported it(through the good old method of drag and drop from it's folder into Unity itself, which has always worked) suddenly turned it into a prefab. Does anyone know how to change my prefab back into a model?
Also another issue*(I'm not sure if this will help people figure out what's going on here but)* I had was with the same model being imported but in separate pieces despite it being whole and I made a question about it with screenshots.
http://answers.unity3d.com/questions/1309098/i-imported-a-solid-blender-model-but-its-in-pieces.html
Is there something I'm doing wrong here because I've never had a model give me so much trouble in Unity before :( I haven't done anything differently that I know of, I've used the same usual techniques to make my models and import them same as always so I'm pretty stuck at this point P: I don't know if it's an error on my end or a glitch with Unity itself :/
Answer by Eranekao · Dec 31, 2017 at 06:19 PM
Did you ever find a solution to that? I'm having the same issue