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Question by is4kduude · Apr 16, 2020 at 11:55 AM · c#scripting problemprogrammingclasses

How do I reference a class to pass on variables in that class?

I am making an inventory for a game but cant get a reference from a script holding my item data to my inventory script working.

Here is my item data script:

 public class BootsData : MonoBehaviour
 {
     private ItemCalculation itemCalculation;
     private UIEditor uIEditor;
 
     public Items[] items = new Items[4];
 
     private void Start()
     { 
         itemCalculation = GameObject.FindObjectOfType<ItemCalculation>();
         uIEditor = GameObject.FindObjectOfType<UIEditor>();
     }
 
     public void SendDataToUIEditor (int[] IDs)
     {
         for (int i = 0; i < IDs.Length; i++)
         {
             UIEditor.GetItemData(items[IDs[i]]);
         }
     }


In the same script I have a different class for the data:

 public class Items
 {
     public string name;
     public float armour;
     public float speedIncrease;
     public Sprite inventoryItem;
     public GameObject physicalItem;
     public enum itemClass {boots, chestplate, pants, gloves, belt, ring, bracelet, weapon, miscellaneous};
 }

the second script I have is my UI Controller:

     public class UIEditor : MonoBehaviour
     {
         public void GetItemData (Items item)
         {
             Debug.Log(item);
         }
     }
 

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