How do I change a hole in the wall with each time,Change hole in wall each time
I don't quite know how to explain this but I am making a mobile game similar to a Japanese game show where you have to fit a shape to pass through a wall. So I either want to have a ball with a circle hole in the wall change position each time I generate a new one or have like 3 different shapes pop up as buttons and you choose the one corresponding to the shape in the wall. I have no Idea where to start and what to do except for movement. If you could please help me out and @ me that would be greatly appreciated.,
Answer by danosono · Sep 07, 2020 at 05:26 PM
Hi :)
Write your game in every-day language first and then start working in the Unity Editor and in your code to accomplish each detail.
Place a wall in the scene.
Place a hole in the wall (or something that gives this illusion).
Place 3 objects in the scene with different shapes for the player to choose from.
Figure out a way for the player to move the objects toward the hole in the wall.
Apply physics to the wall, hole and objects so they interact as they would in the real world; this will involve colliders and rigid bodies.
Figure out a way for the game to know if the correct shape was successfully passed through the hole AND then change the hole to a different shape and restart the ordeal...
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