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Question by aranlinvail · Apr 21, 2018 at 10:03 PM · colliderbeginnerevent

Multiple collider/areas on Board ?,

Hello everyone,

I'm a beginner on Unity, and I wish to make a card game (like TCG).

On my Board (a SpriteRender), I have multiple areas allready drawing :

  • 6 for placing your cards.

  • 1 for Deck

  • 1 for graveyard

  • 1 for banish card

My goal is to make 6 +1 +1 +1 colliders/areas, independants but on the same Board, and who can handle events like OnClick, OnDrag separatly...

PS : I'm on a 3D project , even if I'm working on 2D for the moment, I'm using a canvas for the background, and "attach-it" all the sprite renderer (my hand and the board for now) that I needed, so if you think it's a bad idea i'll listen.

Thanks ! (and sorry for poor english, not my native langage...)

,

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