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Question by Emiel460 · Apr 18, 2018 at 10:49 AM · 2dui imagemouseover

UI image with 2d collider possible?

I made a game where you can drag your camera around with a mouse, but i dont want this script to be active when you are hovering over UI.

I tried using OnMouseOver() to detect the UI, but in play mode the 2d boxcollider doesnt scale the same as the UI sprite it is attatched to.

Is there a way to make the 2d collider always the same size as the UI sprite? or is there another way to detect this?

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Answer by poisoned_banana · Apr 18, 2018 at 12:37 PM

Use EventSystem.IsPointerOverGameObject

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avatar image Emiel460 · Apr 18, 2018 at 12:59 PM 0
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thanks. It works perfectly!

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