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Question by Neiro-ESP · Jul 14, 2015 at 08:12 AM · script.timetimer-scripttime.time

It is not updated per second

hi not much English but I will explain:

I'm doing a "game" in which I need to click to increase the number for example: 0 + click = 10 20 30 per second ...

The problem is that when you click add the second + x amount and what I want is to add x amount per second.

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 
 public float counterTime;
 public Text textTime;
 public float money;
 
 public void Update () {
 
     counterTime += Time.deltaTime;
     textTime.text = "" + (int)counterTime + "";
 
 }
 
     public void SubirVideo () {
 
         money = money + 5 + counterTime;

      }
 }



I tried to translate the code into English for you to understand, THANKS.

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avatar image EmreBgdy · Jul 14, 2015 at 08:52 AM 0
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First of all there is no class, you may be deleted unnecessary part of codes while showing it, if so please specify it.

Secondly i didnt understand what are you trying to do from your explanation but from your code;

you are incrementing your counterTime with 1 every second,

And adding money with itself and 5 and the counterTime amount.

In your explanation you spoke of a clicking system but there is no clicking at your script nor a Void GUI. If you can share that part of your code with us i may be able to help you.

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