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               Question by 
               unity_RMiJ7SENDRQxhQ · Aug 11, 2019 at 03:53 PM · 
                meshlightinguvnormalstexture-atlas  
              
 
              issues with mobile build
I watched that tutorial and started using mesh baker asset.it give good results when it comes to pc but on mobile it is giving some issues
this is how it looks on my pc https://cdn.discordapp.com/attachments/589872938233364501/609766871977164827/unknown.png
this is how it looks on my mobile(android) https://cdn.discordapp.com/attachments/545801525616705556/609772178480693249/Screenshot_20190810-204521.png
also this occurs only when i use mesh baker and bake model meshes.without baking it works fine.also pc build dont have this kind of issue any suggestions??
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