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Jumping Issue, Need Help.
My player won't jump, There is nothing wrong with my code so I have been told by more then one person. not sure what the issue is... what happened is I re imported my player because something got messed up. I attached a Rigidbody and a Capsule Collider to the player and attached the same scripts I was using on the player before I had to re import it everything is working accept Jumping.. I got it working by adding a IsGrouded = false; to my jump function while the game was running and saved the script, when I went back into unity I was able to jump until I stopped the game and then played again then I was not able to jump so I went back to the script while the game was running and took out the IsGrounded = false; and saved the script, when I went back into unity I was able to jump again until I quit the game and played again then I was not able to jump. It's really weird and I am not sure how to fix the issue, If you can help me I would appreciate it Greatly.
so it updates at runtime via change the actual script? but not via the controls.. that is weird. Usually changing a code at runtime breaks the playmode not the other way around... this is a confusing one to say the least, hope someone else has an answer cuz i'm sorta stumped. Am i understanding you correctly???
Exactly lol and I am stumped as well. Been Trying to figure it out for 2 days now.
Any chance you can zip up the project and upload it to a dropbox for me to download? I'd like to take a look at it. If you are going to zip it up, delete the library folder first. Thanks.
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