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Question by
ronald.stanton · Mar 18, 2013 at 08:13 PM ·
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How do I set collision on my glider avatar?
I am trying to create a glider simulation for one of my classes. My glider avatar was made in 3DSMax if that makes a difference. My problem is that I set either a mesh or box collider on my glider, and when I start the game the glider drops to the floor. When I take the collider off the simulation runs as normal. How do I set a collider so it flies and collides with other objects?
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Answer by whydoidoit · Mar 18, 2013 at 08:17 PM
Set the collider to isTrigger = true and use the OnTriggerXXXX functions!
Of course how stupid of me. Thanks a lot for your help.
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