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Question by ronald.stanton · Mar 18, 2013 at 08:13 PM · collision3dsmaxmeshcolliderboxcollideravatar

How do I set collision on my glider avatar?

I am trying to create a glider simulation for one of my classes. My glider avatar was made in 3DSMax if that makes a difference. My problem is that I set either a mesh or box collider on my glider, and when I start the game the glider drops to the floor. When I take the collider off the simulation runs as normal. How do I set a collider so it flies and collides with other objects?

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Answer by whydoidoit · Mar 18, 2013 at 08:17 PM

Set the collider to isTrigger = true and use the OnTriggerXXXX functions!

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avatar image ronald.stanton · Mar 18, 2013 at 11:17 PM 0
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Of course how stupid of me. Thanks a lot for your help.

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