How to ignore a value while animating
I've got to animate something, but i want to change the rotation on the z axis via script indipendetly. How do i animate only, for example, the x axis with unity's animation system?
Comment
Your answer
Follow this Question
Related Questions
How do I modify animation parameters from script (C#) 1 Answer
Logic for a lot of animations 0 Answers
Custom IK script doesn't work 1 Answer
Movement and Jump with animator 0 Answers