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Question by NoobCoderThatNeedsHelp · May 02, 2020 at 04:58 PM · 3dplayer movement

How to launch the player into the direction its facing - 3D

Hello, i was wondering on how i could launch the charactercontroller forward into the direction that it's facing. I'm new to coding, so sorry if this is a stupid question

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Answer by Cassos · May 02, 2020 at 05:40 PM

You use transform.forward for that.

So if u want to let your player dash forward you use

     public Rigidbody rb;
     public float dashSpeed;
     
     void Dash()
     {
            rb.AddForce(transform.forward * dashSpeed);
     }


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avatar image NoobCoderThatNeedsHelp · May 02, 2020 at 05:58 PM 0
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Hmm, is there any way to do this with the character controller?

avatar image Cassos NoobCoderThatNeedsHelp · May 02, 2020 at 06:04 PM 0
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You mean without an rigidbody?

I would always recommend to use the rigidbody with a custom movement script.

Especially when adding force to an object.

avatar image NoobCoderThatNeedsHelp Cassos · May 02, 2020 at 06:09 PM 0
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well.. i just copied a tutorial on how to make a 1st person movement, cause i have no idea how to do anything, so i dont know how to make it work with a rigidbody..

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