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Question by Shnayzr · Dec 31, 2016 at 02:24 PM · editorscenelisteditor-scriptingreset

How to prevent Static List from resetting when i run the game in the editor?

I fill the list from other script while using [ExecuteInEditMode].

but when i run the scene the list get reset.

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Answer by IgorAherne · Jan 01, 2017 at 10:02 AM

check this out:

https://forum.unity3d.com/threads/custom-editor-losing-settings-on-play.130889/

Same thing is going on with any static entities that live during Editor. It's the biggest pain with Unity

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avatar image Shnayzr · Jan 01, 2017 at 10:55 AM 1
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Thanks, that what I was looking for.

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