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closed Feb 05, 2013 at 06:33 AM by
Fattie for the following reason:
Duplicate Question
Timer with 5-6 rounds that spawns enemies then end game
I need a timer that counts down from two minutes then when it hits 0 it spawns another enemy, mine are named "Enemy", and say "next round". next, the timer restarts from two minutes and again spawns an enemy after it hits 0 and shows "next round". I want this to restart and count down 5-6 times, but the last time say "game over" instead of"next round". This is a lot of scripting, and i have tried and failed many times and cannot get anything to work. HELP?
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simply use Invoke() for basic timer needs (you also have InvokeRepeating and so on).
go to unityGE$$anonymous$$S.com for many beginner articles on this