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How can i initiate an object in parabolic motion without using gravity using Rigidbody2D?
Actually i want the object(attached Rigidbody2d ) to be initiated at the bottom of screen and then follow a parabolic path (generated differently using different angles) and thus hit a target which is located at center of screen? not using any gravity . i am using Rigidbody2D to this game object and would like to generate a parabolic path using physics (eg rigidbody2d.addforce or rigidbody2d.velocity) rather than Translate.
Please help me with this Regards
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