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Recording Output from a Camera
Is there a way of recording scene data, or even better; -- 2d CameraView Output("Video","ScreenCaps")? from Auxilliary[secondary] Cameras? I know that by deactivating the extra cams I get the output to the main window.Where does if anywhere goes the extra camera. If Pro has this feature I will probably have to go pro.
I want to be able to show the Player a Replay of {"his" OR "her"} Actions when they are "Worthy of Note"
Answer by Tetrad · Jun 07, 2010 at 10:52 PM
This is probably not what you're looking for, but it might point you in the right direction. It's a script that plays back the game and outputs each frame into a folder that you can later then stitch into a movie.
http://www.unifycommunity.com/wiki/index.php?title=ScreenShotMovie
If you're looking for a comprehensive solution for saving the state of the world and playing back that later, there isn't anything like that built in, and I don't know of any middleware to help you achieve that off the top of my head.
@Jesse Flanagan The folder size is very big. We can't use it for mobile versions. Is there any other way?
The link is broken, but I believe this link is the same one: http://wiki.unity3d.com/index.php/Screenshot$$anonymous$$ovie
I tried this script with my mac but it didn't work. Does it has anything to do with the OS ?
i doubt it the question is about capturing the output of a camera not of a screen
Answer by MotionProject · Jan 10, 2013 at 03:15 AM
How can i record motions in unity when its captured via kinect ?
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