Question by
marcelo_rodino · Apr 11, 2018 at 01:06 PM ·
androiddepthmask
Depth Mask Shader becomes black and pixelated on Devices with Android 7.0 or higher
Can anyone help me? I am using a depth mask to hide some objects but when i export to android the object with the depth shader becomes black and pixelated, it occurs on devices with Android 7.0 or higher, in the editor it is working without problems.
Here is my shader code: https://hastebin.com/abekurapip.scala
Here is the image that shows the problem: https://imgur.com/a/wKk3k
Comment