- Home /
Question by
zeref-drag · Oct 06, 2017 at 03:43 AM ·
unity 5
Trying to capture the moment before XYZ

The plan is to get the exact coordinates before the collision occur so if the hands of my character collide with the wall I would be able to return them at the frame before they collide so they won't collide with anything ever again.
bb.png
(22.8 kB)
Comment
I would suggest looking into using Unity's Depenetration stuff ins$$anonymous$$d, in order to manually resolve collisions.
Your answer
Follow this Question
Related Questions
Pushable head by joints or another settings 0 Answers
Detection of device fall 0 Answers
Realtime light is leaking through walls? 5 Answers
Quad does not restart position 1 Answer
Loading GameObject with the Script Attached from the AssetBundle. 0 Answers