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Question by
Boyaxchyan · Jul 03, 2017 at 05:29 PM ·
editoreditor extension
How to store script values in a file?
I want to store some script values in a file like unity's post processing stack asset does, but I don't know how. Can somebody help me?
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Answer by tanoshimi · Jul 03, 2017 at 05:32 PM
You need to learn about scriptable objects: https://unity3d.com/learn/tutorials/modules/beginner/live-training-archive/scriptable-objects
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