Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by rebelarcher · Apr 08, 2018 at 06:27 PM · destroyspawntagenemiesmultiple objects

How can i destroy multiple objects with tag?

for example.

public GameMngr[] signs; public SpawnMngr[] enemies;

GameMngr and SpawnMngr is a script. this code line work for a single objects :

if( enemies.gameObject.tag == signs.gameObject.tag); { Destroy(gameObject); }

But this code lane not work for multiple objects how can i do this ?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by tormentoarmagedoom · Apr 08, 2018 at 09:08 PM

Good day.

You can create an array with all objects with a specific Tag with FindObjectsWithTag() And destroy all of them.

 foreach (GameObject ObjectToDestroy in GameObject.FindObjectsWithTag("TheTag")
 {
 Destroy(ObjectToDestroy);
 }

Byee :D

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image kaplica · Apr 08, 2018 at 09:20 PM 1
Share

Reasonable answer but I would switch to a for loop ins$$anonymous$$d since foreach creates an overhead in memory. Also consider using object pooling ins$$anonymous$$d of creating/destroying game objects, this will result in better performance.

avatar image rebelarcher · Apr 09, 2018 at 02:47 PM 0
Share

Simply, if the resulting objects have the same tag as the indicator, I want to destroy them.

avatar image
0

Answer by Priyanka-Rajwanshi · Apr 09, 2018 at 07:37 PM

@rebelarcher Search for all enemies if the required sign is met(Taken sign at index 0 as required tag):

 GameMngr signReqd = signs[0];
 for(int  = 0; i < enemies.Length; i++)
 {
     if( enemies[i].gameObject.tag == signReqd.gameObject.tag)
     { Destroy(enemies[i].gameObject); }
 }
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image rebelarcher · Apr 09, 2018 at 07:49 PM 0
Share

I will try this.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

84 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

find and destroy Multpile GameObject[] tag. 2 Answers

Destroy Enemies With Tag/Color/Name according a indicator. 0 Answers

Destroy one object from multiple others with the same tag 1 Answer

Spawner continuing after boss dies 1 Answer

spawn random after death 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges