Why are my shadows transparent on my Android(s)?
.Hello. I am making an augmented reality app using Vuforia. Everything appears to be in working order so I want to add some shadows to my 3D models, and I found a couple of useful tutorials. I followed the tutorial and the shadows work fine in the editor preview. However, when I build the app to my phone, all of the areas where the shadow should be are rendering transparent to the home screen of the phone, essentially "bleeding" through the app. I've been trying to figure it out for days now, but I don't even know what's causing it. Do you have any ideas of the cause or solution? I'm using Unity 2017, Vuforia 7, and Samsung Galaxies ranging from On5 to S8 Active.
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