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Question by neonfire · Jul 27, 2011 at 11:46 AM · animationguicolorprocedural

how to draw simple coloured objects

I'm trying to write a short GUI to allow the user to put together an animation script. The user should be able to drag animation "events" up and down a control.

My original approach was to try and use the Unity GUI system to construct the control out of individual box/button controls. What I want is to be able to draw a simple, partially opaque coloured box but I can't work out how to get the GUI library to do this, the default background colour seems set to black.

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avatar image neonfire · Jul 27, 2011 at 12:46 PM 0
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I've tried

     GUI.color = Color.red;
     GUI.backgroundColor = Color.red;
     GUI.Box(BoundingBox, "");

But the result is still just black box.

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Answer by Joshua · Jul 27, 2011 at 12:17 PM

GUI.backGroundColor = newColor;

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