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Question by eezSZI · Mar 19, 2015 at 08:32 PM · editor-scriptingarchitectureplayersettingsarmv7

Find PlayerSettings Architecture (iOS) from Script

So I am able to find the ScriptingImplementation selected from an editor script:

 ScriptingImplementation backend = (ScriptingImplementation)PlayerSettings.GetPropertyInt("ScriptingBackend", BuildTargetGroup.iOS);

How do I access the Architecture (ARMv7, ARM64, Universal)?

I tried "Architecture", "iPhoneArchitecture" and various others.

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Answer by eezSZI · Mar 19, 2015 at 08:47 PM

Found the answer, I just had to specify the BuildTargetGroup. "Architecture" was the keyword:

 PlayerSettings.GetPropertyInt("Architecture", BuildTargetGroup.iPhone)
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avatar image ___Petr___ · Jul 25, 2015 at 01:39 PM 0
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Did you check Armv7 = 0 Arm64 = 1 Universal = 2 Is tihs right ?

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