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Exported APK very slow in my mobile when having all target architectures ON
When I export my game to apk having only ARMv7 and x86 ON (with IL2CPP scripting backend) as shown in the attachment, then the apk runs fine on my mobile.
But when I upload it to Google play console it complains about not including 64 bit native code:
The problem is if I check all the options (ARMv7, ARM64, x86) ON (which is what Google probably wants) then the apk is EXTREMELY slow on my mobile. I don't know why this happens. I am using Xiaomi Redmi 4A phone.
How can I make sure the apk runs fine on my phone AND it has no problem with Google app store?
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