Animations unwanted movement and rotation after updating
Firstly. GAHHH RAGE. I updated unity from 5.3.1 to fix one bug and now I'm dealing with a MUCH LARGER bug. I have a parent object with many intricate animations of child objects with sprites that were working just fine, and now they are ALL wrong. They ALL display correctly in the editor window but when they are played in the game, there are pieces EVERYWHERE. It's SO ANNOYING how every time I update unity to fix one small bug, I'm faced with trying to fix 5 new bugs.
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