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Question by RockGuy32 · Dec 12, 2010 at 09:21 AM · audiosoundparticlelightning

Particle Sound Emission

How can I play a sound every time a particle is emitted? I'm using a particle emitter to cause lightning strikes, but I want it to play a sound each time.

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Answer by Jesus_Freak · Dec 12, 2010 at 02:56 PM

make a new script and say

function Update()
{
 if(gameObject.particleEmitter.emit)
 {
  audio.Play();
 }
}

and that should work for every frame your lightning particles are emitting... please help me by telling me anything missing, or anything else you might need for this to work if it isn't!

hope that works for you!

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avatar image MikePatterson · Jan 27, 2014 at 10:42 PM 0
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Hey Jesus_Freak, is there a way to do this with the new ParticleSystem?

avatar image Mondkin MikePatterson · Sep 24, 2015 at 05:47 PM 0
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Check this for the new ParticleSystem: http://answers.unity3d.com/questions/693044/play-sound-on-particle-emit-sub-emitter.html

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