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One Location Game (with Scenes Loaded and Disabled)
Hey all,
I'm creating a short game that takes place all in one building that's quite detailed, what I'm aiming to do is just load the building in once, and then Activate and Disable Scenes on top of it.
For example: Each Scene is a day of the week where the Player and Dynamic Elements get changed to something new. So there would be a Monday, Tuesday, Wednesday, etc. Scene but the building stays the same (to keep the build size and load times optimal, also the whole building would be Static and not require any interactions).
Can anyone point me in the right direction or share advice? Google tells be DontDestroyOnLoad but there seems to be issues with duplicates and perhaps loading and unloading Scenes within a primary Scene may be best?
Thanks in advance
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