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Question by Griffo · Mar 11, 2016 at 06:13 PM · navmeshnavmeshagentnavigationstackoverflow

Is there anyway to avoid a StackOverflow

Hi,

I've wrote a script that places 10 spawn points on a NavMesh then checks 1.2mt around it for any obstructions if it find any then it runs again until 10 are placed with nothing around them, them I check all are accessible with NavMesh.CalculatePath and if any of them are PathPartial or PathInvalid It runs again until all spawn points are free from obstructions are all saw points are PathComplete.

9 times out of 10 it works fine but the odd time it will throw a StackOverflow, is there any way to avoid this?

Thanks.

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avatar image RudyTheDev · Mar 11, 2016 at 07:49 PM 0
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Without seeing your code, there's no way to know what's causing it. You're probably having infinite recursion of some sort.

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