Question by
Redstormer35 · Aug 09, 2017 at 12:07 PM ·
c#unity 5
Activating Room upon Entry
So, I am making a game that involves rooms appearing as you step into them. I have tried setting them to be deactivated by default, except for the trigger, and then activating them upon collision with the trigger, but nothing I do seems to work. Any Ideas?
PS. I am using C#
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