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Eco-Editor · Aug 01, 2019 at 01:46 PM ·
mobilelightshadowpoint lighttranslucent
Why translucency is not working on mobile?
Hello all,
The cube in my scene cast a shadow based on translucency. In the editor it looks like this, thus is correct:
You can see nice borders of the cube on the mesh.
On mobile it shows like this, this is not correct:
the light only shows on the mesh without the clear borders and without translucency.
I made sure all point lights are marked as "important", what else should I do?
[EDIT]: the shaders I use o the cube: standard, Standard Double Sided - the double sided enables the translucency effect
Thank you
cube-correct.png
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cube-on-mobile.jpg
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