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Slowly Rotate a Circle 90 Degrees Each Click
Just like the title says. I want to be able to rotate my sprite that is a multi-colored circle -90 degrees if the player clicks on the right side of the screen and 90 degrees if on the left side of the screen.
I'm able to detect which side of the screen is clicked and I can rotate my sprite 90 degrees each time, but it is instantaneous - using transform.Rotate().
How would I get my circle to rotate at like 720 degrees per second, so that it's easier to follow than instantaneous rotation?
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