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Missing component exception, but the component is there. Fixed by restarting editor.,Getting a "missing component exception" when the compoent is there, fixed by restarting editor
Like the title says. I can get maybe 20 minutes of work done before I start getting the message "There is no 'SkinnedMeshRenderer' attached to the "Bip001 Pelvis" game object, but a script is trying to access it.", even though it's definitely there and half the time the script has no trouble finding it. Anyone know what's going on here? The line from the script GameObject.Find("Bip001 Pelvis").GetComponent(SkinnedMeshRenderer).enabled = false;
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