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Question by
PotatoLad101 · Jan 24, 2021 at 10:48 AM ·
c#materials
How to offset a texture based on camera movement?
( please keep in mind that I am fairly new to C# and unity as a whole) I have a plane in the background set as a child to my camera. I want the texture to scroll on the x axis whenever my camera moves on the Y axis (looking left to right, etc) https://streamable.com/8wj7a4 this is the type of effect I'm going for. If anyone can help at all that would be very much appreciated, thanks in advance
unity-scene-min.png
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