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Question by
brlan10 · Mar 29, 2018 at 10:07 PM ·
memory leakleak
Warning at runtime "Internal: JobTempAlloc has allocations that are more than 4 frames old "
"Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak"
This might get the most unhelpful warning text award. I've got no idea how to go about locating the source of this warning. Does anyone have any ideas? I'm running Unity 5.6.4f1 personal.
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