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Help With Maze Pathfinding AI.
I have made a level that is more or less a maze. I am trying to make an AI that, when spawned, will navigate through the maze to the player. I have done a lot of research on something like this but i couldn't find anything that would do what i need. I have been working with a*pathfinder project path finding to a static target such as a cube but i can't figure out how to make it follow the character. I use C# so it would be greatly appreciated if all of the scripts were in C#.
Answer by chris_taylor · Jul 26, 2013 at 12:07 AM
Rain{indie} has a good pathfinding that will work in unity free also.
Thanks for the suggestion, I myself am going to look into this. +1
Answer by whydoidoit · Aug 08, 2013 at 09:03 AM
You could take a look at this article on Unity Gems which covers A* pathfinding:
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