Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Cdawg_1999 · Sep 10, 2017 at 02:56 AM · audiowwwaudioclip

Unable to import songs using NAudio

I am developing a VR Rhythm Game and am having major difficulty importing audio files from the filesystem. I am using NAudio for all my Audio calls. Here is the script which should handle it, it is run off a button press:

 public class songImport : MonoBehaviour {
     public void openFile()
     {
         OpenFileDialog open = new OpenFileDialog();
         open.Filter = "Audio File (*.wav;*.mp3)|*.wav;*.mp3;";
         if (open.ShowDialog() != DialogResult.OK) return;
 
         WWW www = null;
 
         if (Path.GetExtension(open.FileName).ToLower() == ".mp3")
         {
             var rawFileName = Path.GetFileNameWithoutExtension(Path.GetFileName(open.FileName));
             var newFileName = Path.Combine(UnityEngine.Application.streamingAssetsPath, rawFileName + ".wav");
             using (NAudio.Wave.Mp3FileReader mp3fr = new NAudio.Wave.Mp3FileReader(open.FileName))
             {
                 using (var stream = NAudio.Wave.WaveFormatConversionStream.CreatePcmStream(mp3fr))
                 {
                     try
                     {
                         NAudio.Wave.WaveFileWriter.CreateWaveFile(newFileName, stream);
                     }
                     catch(System.Exception e)
                     {
                         Debug.Log(e);
                     }
                 }
             }
             www = new WWW("file://"+newFileName);
         } 
 
        
 
         AudioClip clip = www.GetAudioClip();
 
         Music importedSong = new Music(clip, 10, "Jazz", Path.GetFileNameWithoutExtension(open.FileName), "Cameron Hadfield");
         MusicController.mc.addToList(importedSong);
 
         createMusicButtons.cmb.populateList();
     }
 }

Music is a custom class which takes in (AudioClip,BPM,Genre,Filename,Artist) I am unable to get any kind of audioclip it would appear because my call of samples on the clip returns null. Any help is very much so appreciated. Thank you in advance.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Cdawg_1999 · Sep 14, 2017 at 03:18 PM

Polite Bump

Please I am looking for any kind of solution to this problem, I have been at this for almost a week now. I am unable to figure out why I cant get the clip information. Is there more I need with www.GetAudioClip()?

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

87 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Issues with WWW resource loading 1 Answer

WWW.GetAudioClip Freeze 1 Answer

WWW GetAudioClip not working correctly for Unity 4? 1 Answer

loading/streaming audioclip using www class [android] 0 Answers

How to have www streaming to work with a radio station? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges