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TextMeshProUGUI doesn't render over 3d objects in world space canvas.
Hello, I'm using The Text Mesh Pro asset and I want to make some writings in a world space canvas, the problem is that normal UI element such as images are seen "through" 3d objects, just as I want it to, on the other hand the text from the TextMeshPro component isn't rendered before(or over the object) and if it's behind a 3d object the object will cover the text, which is something I don't want. If anyone has a solution for this I would really like to hear it, thanks for all your help!
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