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Android App crashing while downloading data from firebase
I have uploaded some data on firebase with my Unity App, and then i am trying to download it in my app again. It's crashing after downloading. I investigated the logs in Android Studio.
These are the major logs which i think hinting at the problem that i am facing, but i don't know what to do and how to :
If in need, i can upload the whole logs also.
E/ConnectivityService: RemoteException caught trying to send a callback msg for NetworkRequest [ id=115, legacyType=-1, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED] ] E/JavaBinder: !!! FAILED BINDER TRANSACTION !!! (parcel size = 76) I/art: Method exceeds compiler instruction limit: 16725 in void com.tencent.mm.boot.svg.SVGPreload.load(com.tencent.mm.svg.a.e$a) W/InputMethodManagerService: Session failed to close due to remote exception android.os.DeadObjectException at android.os.BinderProxy.transactNative(Native Method) at android.os.BinderProxy.transact(Binder.java:618) at com.android.internal.view.IInputMethodSession$Stub$Proxy.finishSession(IInputMethodSession.java:305) at com.android.server.InputMethodManagerService.finishSessionLocked(InputMethodManagerService.java:1642) at com.android.server.InputMethodManagerService.clearClientSessionLocked(InputMethodManagerService.java:1633) at com.android.server.InputMethodManagerService.removeClient(InputMethodManagerService.java:1256) at com.android.server.wm.Session.binderDied(Session.java:160) at android.os.BinderProxy.sendDeathNotice(Binder.java:697)
It would help, if you could format that log output as code. That would make it much easier to read.