Hello :) I'm trying to detect gaze input on a sprite image. How to do it?
I'm trying to implement gaze function on a sprite using google VR sdk, the same way I did with buttons. I have added a Polygon Collider to the sprite since it outlines the image perfectly (almost). I also added an Event Trigger (On pointer enter and exit). The gaze input is detected correctly by buttons on the canvas (the reticle widens when it's over the buttons) but nothing happens when I look at the sprite. Any recommendations?
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