Question by
BloodMarked · Feb 02, 2018 at 11:53 AM ·
networkingprefabsceneofflinedisabling
using GO with NetworkIdentity in offline scene (fight auto disabling)
so i converted my basic character Prefab for Networking.
unfortunately, adding a NetworkIdentity to a prefab disables the GameObject on scene load, which breaks all of my offline scenes.
is there a way do disable / fight this behaviour?
i do not want to work with 2 different chracter prefabs for online and offline scenes
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