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Misterd909 · Mar 28, 2018 at 02:05 AM ·
collisionbuildresolutiondisplay
Small resolution + full screen = everything is blurry!
Hello! So, my game is being rendered in a screen with fixed resolution (192x168, yeah it's pretty small), for reasons like collisions and screen lighting (for example, using fixed 1920x1080 results in collisions with gaps). When I play through the Game tab, it always runs perfectly, even when I scale it to 5x. However, building it with a fixed resolution of 192x108 results in a blurred screen, and letting the player select another resolution results in graphic (collision) imperfections. So, how can I scale correctly that 192x168 resolution? Thanks!
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