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Question by
jonathanwitt1998 · Mar 20, 2018 at 09:25 PM ·
programmingxbox
Getting "ExecuteAsyncSetup Recursion detected s_recursionCount 1" Error in UWP Build
Hello,
I'm currently working on a Universal Windows Plattform port of a game I made. When I'm testing this Build I'm getting in irregular distances this error:
ExecuteAsyncSetup Recursion detected s_recursionCount 1
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/threaded/GfxDeviceClient.cpp Line: 4426)
Has anyone the same error and knows a solution I'm using unity version 2018.1.0b11
Thank you in advance for your help
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