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Question by Owen Burk · Feb 06, 2014 at 04:16 PM · blendermecanimhumanoid

Why does my Blender model get messed up?

I have a blender model(it is bad) but it has bones and an animation and stuff, it is fine at first but I want to use mecanim and it is a character so I change it to a humanoid and then it gets all screwed up.alt text

screen shot 2014-02-06 at 9.54.26 am.png (61.0 kB)
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avatar image Owen Burk · Feb 10, 2014 at 03:38 PM 0
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If this is an unclear question please leave a comment.

avatar image alexanderameye · Feb 13, 2014 at 08:45 PM 0
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What, exactly is messed up? $$anonymous$$ake sure in blender you apply the scale, location and rotation and that you export it as an .fbx file. Also rigify for blender isn't compatible with mecanim. Use this tutorial to set up a rig: http://www.youtube.com/watch?v=Z9iUm2llVPc.

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