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Manipulating the location of the VR controllers (Vive/SteamVR) in script
So I have a case where I need to change the moving direction of the Vive controller from what user actually performed. Example: the user moves the controller up but the controller moves down in the game. Is it possible to interfere with the coordinates this way? I tried to change the SteamVR_TrackedObject's transform.position but it didn't change at least the visible location of the controllers.
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